
Axis Aligned Bounding Boxes and Intersections
Let’s do a quick overview of AABBs and intersections. Axis Aligned Bounding Box is a set of three segments (or 6 numbers). AABBs can be used for fast overlapping tests.


Let’s do a quick overview of AABBs and intersections. Axis Aligned Bounding Box is a set of three segments (or 6 numbers). AABBs can be used for fast overlapping tests.

I'm going to talk a little bit about vectors from my own and from game development perspective. It's by no means complete or definitive description of what vectors are or…

I was thinking about radians today and how they are annoying and unintuitive to deal with. After thinking about it for a while I realized that when you look at…